The Tale of Exiles
The blessed realm of Belfience was once an idyllic home to a multitude of peoples: Elves, Dwarves, Humans, Mer, and Dragons. All shared the beauty and bounty of the land, prospering together in peace and harmony.
But the Unweaver saw their joy, and hated it, and set about to destroy it utterly.
Through sly deceits and trickeries, the Unweaver’s minions sowed doubts in the minds of Bellefience’s rulers, and their wisdom abandoned them. The steady drip of poison spread slowly, then faster and faster, hardening the hearts of each people against the others, until cruel war blazed and consumed the realm.
Facing certain death, many fled in haste with few possessions, forsaking their homes and a land now sick and blasted, its beauty ruined. Those who remained – wary and grim, huddled into separate enclaves yet determined to hold onto hope – renamed the realm Malfience, for the evil that had been done there.
The former Belfience is far distant from the Bard Queen’s realms, and their peoples have known little contact; none in recent memory. And so the Bard Queen was astonished and alarmed to see a flood of desperate, grieving exiles wash up on her shores – people for whom nothing will ever again be the same.
Resolving to help, she draws together those realms hosting the exiles into the Circle of the Fairelands, and sends forth her emissary to speak with the exiles and learn of the ill fate that befell them.
It becomes clear that this quest is as difficult and dangerous as can be imagined. To repair the evil wrought by the Unweaver, the emissary must find a way not only to brave the deadly perils of Malfience, but also to heal the hearts of peoples torn asunder by war.